Shooting
Six digits of precision that separate a chance from a goal.
Shooting is one of the six core player attributes in the FIFA franchise, displayed prominently on every player card in FIFA Ultimate Team. It encapsulates a player's goal-scoring capability and is broken down into several sub-attributes that govern different aspects of finishing. As a rating, it is a primary driver of card value, squad building strategy, and the broader trading ecosystem within the game.
- Category
- Player Attribute (one of six primary ratings)
- Sub-attributes
- Finishing, Long Shots, Ball Placement, Shot Power, Volleys
- Appears on
- All FIFA Ultimate Team player cards
- Publisher
- EA Sports
- Franchise
- FIFA (ongoing series)
- In-game role
- Determines finishing accuracy, shot power, and scoring reliability
Lore & Background
The attribute also features heavily in FIFA Ultimate Team objectives and weekly challenges, where earning a certain number of goals or assists with a specific card unlocks rewards. This creates a feedback loop: players seek out high-Shooting cards to complete objectives, which in turn sustains demand and keeps those cards circulating at elevated prices in the Transfer Market.
In Their Own Story
The stadium is half-lit, the crowd a low hum behind the glass. On the pitch, a lone forward receives the ball thirty yards out, chest-controls it, and without looking up, strikes. The ball leaves his laces with a sound like a cracked knuckle, dips, and kisses the underside of the crossbar before dropping into the net. In the Ultimate Team interface, a small notification pulses: Objective Complete. The card's Shooting rating—97—sits quietly in the top-left corner, unblinking, as if it had known all along.
Reader's Guide
Shooting is not a standalone card but a rating printed on every FIFA Ultimate Team player card, and its tier (typically 70–99) is the single most scrutinised number when traders evaluate a striker or attacking midfielder. High-Shooting cards (90+) sit at the top of the market, traded in packs, via objectives, and through direct player-to-player sales. Their premium persists because they reliably convert chances in both live matches and objective-driven play.
Acquisition routes include opening player packs, completing weekly and limited-time objectives that reward specific card types, and purchasing directly from the Transfer Market. Special-event cards (e.g., in-form or special promotions) often carry boosted Shooting ratings, making them particularly sought after.
In squad building, a 95+ Shooting rating on your primary striker is considered table stakes for competitive divisions. Community trading culture frequently centres on 'value' Shooting cards—players whose overall rating is modest but whose Shooting sub-attribute is disproportionately high, offering elite finishing at a lower price point. These cards circulate heavily in the market and are a staple of budget-friendly squad guides.
Did You Know?
- Shooting is one of only six primary attribute categories displayed on a FIFA Ultimate Team player card, alongside Pace, Passing, Dribbling, Defending, and Physical.
- The five Shooting sub-attributes—Finishing, Long Shots, Ball Placement, Shot Power, and Volleys—each influence different in-game shot mechanics, meaning two players with the same overall Shooting rating can perform diffe
- FIFA Ultimate Team objectives frequently require a set number of goals with a specific card, making high-Shooting players a practical necessity for earning rewards rather than just a cosmetic stat.
- In the Transfer Market, a one-point difference in Shooting on an otherwise identical card can shift its price noticeably, reflecting how tightly the community values finishing reliability.
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